Thursday, December 26, 2019

Judicial Decision - Free Essay Example

Sample details Pages: 10 Words: 3033 Downloads: 2 Date added: 2017/06/26 Category Law Essay Type Analytical essay Level High school Topics: Justice Essay Social Essay Did you like this example? JUDICIAL DECISION-MAKING AND SOCIAL JUSTICE I INTRODUCTION The judiciaryà ¢Ã¢â€š ¬Ã¢â€ž ¢s collective reputation for impartiality and independence is vital in maintaining the perceived legitimacy of judgesà ¢Ã¢â€š ¬Ã¢â€ž ¢ decisions. According to Sir Owen Dixon, this necessitates judges to accept that they should exercise their power via the techniques of legal reasoning.[1] Despite the general consensus on the importance of judicial independence, particularly from executive interference, there has been increasing criticism aimed at the extent to which judges consider issues relating to social justice in the decision-making process. In the words of the UN, Social justice is about equality and fairness between human beingsà ¢Ã¢â€š ¬Ã‚ ¦ We advance social justice when we remove barriers that people face because of gender, age, race, ethnicity, religion, culture or disability.[2] This essay argues that although legalism may lead to social injustice, th e High Court should not supersede its constitutional mandate by treating the Constitution as an instrument for promoting social justice. Don’t waste time! Our writers will create an original "Judicial Decision" essay for you Create order Although the Court can refer to and provide advice for other action to be taken to break down barriers to fairness, such considerations should not influence its ultimate decision. On the other hand, the High Court does, and should, have the ability to develop the common law to reflect social justice and change. II DIXONIAN LEGALISM AND THE HIGH COURT Dixon contended that resolving federal disputes by committing to the spirit of legalism is crucial in maintaining public confidence in the judiciaryà ¢Ã¢â€š ¬Ã¢â€ž ¢s ability to ensure that the rule of lawà ¢Ã¢â€š ¬Ã¢â€ž ¢s underlying values of certainty and predictability are preserved.[3] This emphasis on the consistent and strict application of legal concepts is characterized by the western legal tradition. The western idea of law as an autonomous discipline has illustrated that, despite the cultural forces that shape and dictate the content of the law, legal reasoning and decision-making are sufficient without supplement from other disciplines and societal ideologies.[4] Conversely, a rigid adherence to legalism could risk serious social injustice. This is because such an approach entails judges to undertake legal reasoning without any evaluation of the implications on social issues and community necessities. Although the Justices of the Court profess to operate in a political and social vacuum, it can also be argued that their legal arguments are invariably premised on judicial biases and presuppositions. Consequently, anterior injustices and obsolete principles may be perpetuated by the conservatism of the Court. Some may opine that judges should deliberately account for issues relating to social justice to offset the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s reputation for excessive legalism, but the value of the High Court lies in its appearance of independence.[5] While it is undeniable that the judiciary retains some law-making power, expressly digressing from legality and making illegitimate decisions to promo te popular political views or the principles of social justice would place the judiciary in the realm of the Parliament and create an overly-politicized court system. However, the Court is not prohibited from referencing community values and societal changes, and the underlying values and overall purpose of Constitutional provisions, where appropriate. When the text and structure of the Constitution is not compelling, cautious references and acknowledgements of non-legal sources do not necessarily denote the manifestation of excessive judicial discretion or activism. It is dubious that every legal problem that appears before the Court can be solved by mere logical extrapolation and application of legal rules and principles. The presence of some facet of activism is fairly inevitable in any judicial system: the real concern is the extent of such activism, and its prominence within the apposite legal construct. A The à ¢Ã¢â€š ¬Ã‹Å"Constitutional guardianà ¢Ã¢â€š ¬Ã¢â€ž ¢ As a à ¢Ã¢â€š ¬Ã‹Å"Constitutional guardianà ¢Ã¢â€š ¬Ã¢â€ž ¢,[6] the High Court has played a crucial stabilizing role. Responsibility rests with the Court to uphold the rule of law and safeguard individual liberties by acting as a check on the governmentà ¢Ã¢â€š ¬Ã¢â€ž ¢s parameters of justifiable interference. The potential disinclination of ministers to respect traditions of representative and responsible government, and the possible convergence between the ideological leanings of major parties makes it pertinent that the Court sustains its avowal of apolitical decision-making. This does not mean that the Justices should arrogate to themselves the role of self-conscious advocates of social justice. Where it is intolerable for other branches of government to impinge on judicial power, it is equally objectionable for the judiciary to usurp legislative power for the sole purpose of advancing social justice. This degree of judicial activism would catalyse a constitutional problem by stri king at the root of the separation of powers. An environment in which the Court is observed to disrespect the separation of powers doctrine will only promote an analogous disrespect in the other tiers of government. Therefore, the Court should not interpret the governmental powers that are conferred by the Constitution with the intention of achieving what it perceives to be the most socially desirable outcome. In Commonwealth v Australian Capital Territory,[7] the Court concluded that the Commonwealth possessed the power to legislate with respect to marriage equality under section 51(xxi) of the Constitution.[8] Accordingly, it invalidated the Marriage Equality (Same-Sex) Act 2013 (ACT).[9] Nullifying the ACT Act may be viewed as another instance of excessive legalism and a signal of an ostensible attenuation of Australiaà ¢Ã¢â€š ¬Ã¢â€ž ¢s progress towards eradicating the barriers that homosexuals face. However, declaring the Act valid could perpetuate the idea that states and t erritories could breach other aspects of the Constitution and effectively destabilize the balance of power across the levels of government. Given the High Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s role of maintaining constitutional integrity, such negative repercussions would catalyse the loss of the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s power base à ¢Ã¢â€š ¬Ã¢â‚¬Å" the publicà ¢Ã¢â€š ¬Ã¢â€ž ¢s confidence. Nonetheless, the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s unanimous interpretation of section 51(xxi)[10] verified the Parliamentà ¢Ã¢â€š ¬Ã¢â€ž ¢s potential to enact future laws in recognition of marriage equality, which would imprint a greater sense of stability than a collection of piecemeal state and territory laws. In this sense, the Court referenced social issues and included advice that could advance marriage equality in the future, but any sympathy for the cause did not influence its judgment. The Court should interpret the Constitution, especially when clarifying the various powers granted to the tiers of gover nment, with careful legal reasoning to ensure that any relevant legislation passed in response to contentious issues is constitutionally valid. In guarding the Constitution, the Court must prudently give meaning to the words within the Constitution. The centrality of law in western societies necessitates judges to continually look afresh at the provisions contained within the existing laws and allow the Constitution to develop in line with its own logic and established precepts.[11] The few explicitly rights-oriented provisions and implied freedoms in the Constitution have allowed the Court to develop the law and defend some aspects of social justice. When the Court can decipher additional individual rights within the Constitution, and where these implied freedoms can be distinguished as critical concomitants to Australiaà ¢Ã¢â€š ¬Ã¢â€ž ¢s system of government, the Court should expose these implications. A series of cases, including Australian Capital Television Pty Ltd v Com monwealth,[12] have established that Australiansà ¢Ã¢â€š ¬Ã¢â€ž ¢ right to converse freely with one another and with their elected representatives about public and political affairs is implied by the Constitution. While there may be criticism about the meagre sum of implied rights that the Court has enforced, it has fittingly approached such interpretations with care and restraint. In these cases, the judges take into account the individual freedoms that can be discerned from the text and structure of the Constitution. Furthermore, these freedoms are considered in terms of their imperativeness to the operation of the government. The Court has not arbitrarily interpolated rights into the Constitutionà ¢Ã¢â€š ¬Ã¢â€ž ¢s text and has not exhibited instances of excessive activism. Consequently, these cases should not be viewed as an opportunity for the Court to extend its exercise of power by attempting to elicit and enforce other prospective rights. III SOCIAL CHANGE AND SOCIAL JUS TICE The High Court has been understandably reluctant to encroach upon areas of rights protection that were traditionally not justiciable.[13] While the western legal tradition classifies law as the major instigator of social change, the judiciary should respond to change. When community values develop, it is often due to an increased awareness of social injustices. The centrality of law in western countries, and its coercive and educative power,[14] means that society expects judges to re-evaluate entrenched principles to help extirpate outdated beliefs. A When is it appropriate? When it comes to the Constitution, it can and should be amended only through the rigorous democratic and federal formula declared by section 128. Some may believe that the Justices of the Court have the democratic legitimacy to amend the Constitution to reflect social change. In principle, the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s decisions reflect the prerogatives of the people since the executive appoints th e Court bench on the basis of the à ¢Ã¢â€š ¬Ã‹Å"responsible governmentà ¢Ã¢â€š ¬Ã¢â€ž ¢ doctrine, where the executive is presumably accountable to the Parliament, which is in turn accountable to the people. However, accountability to the people is not reflective of the judiciaryà ¢Ã¢â€š ¬Ã¢â€ž ¢s competence in evaluating and responding to social trends. Instead, the High Court has accepted that it can overrule its own decisions when Parliament is not in a position to change the law in constitutional cases, and such a condition has not arisen in other cases.[15] It has been recognized that the Constitution has been read in different ways according to the perceptions of different times,[16] but there has been a lack of transparency as to the extent to which Justices should be constrained by precedent. Unlike other areas of the law where the legislature may take action to reverse the Courts holding, reversing constitutional decisions is a complex procedure and not always accomplisha ble. The practical considerations of a referendum and the meagre number of referendums held over the course of Australian history (only 8 out of the 44 proposed were carried)[17] mean that constitutional change is neither lightly undertaken nor likely to be successful. It can be inferred that the current level of social change has not warranted alterations of the Constitution. As a result, the High Court should not extend its scope of constitutional interpretation by accounting for what it perceives to be social justice, and only change the meaning of words when previous interpretations are blatantly anachronistic. Notably, the legitimacy of the extent to which the Court accounts for social justice and change differs radically with respect to the context in which it occurs. The ability of the Court to amend the Constitution is cardinally dissimilar from its capacity to develop the common law in reflection of social change. This is simply because the foundation of the common law i s predicated on judicial decisions, and the courts are entitled to continue to mould and develop such laws gradually, cautiously, and with due respect to precedent. The High Courts recognition and initial consolidation of native title stemmed from an adaptation of existing common law principles in response to contemporary conceptions of justice and international human rights standards. By proclaiming that the common law recognised and protected indigenous rights and interests in Mabo v Queensland [No 2],[18] the decision abolished some of the ingrained barriers that perpetuated the discriminatory and unjust treatment of Aborigines. However, the principle of native title was defined by the Court to be a tenuous and constricted right, susceptible to extinguishment by an expansive range of prior Crown grants and reservations of land.[19] After the recognition of a new principle of law, there will invariably be a refining and further development of the principle. Despite the intentio n of mitigating social injustice, the Court failed to develop the principle of native title to à ¢Ã¢â€š ¬Ã‹Å"live up to the promise of Maboà ¢Ã¢â€š ¬Ã¢â€ž ¢.[20] This is because the common law is linked to the past, whereas justice necessitates an inventive, sympathetic, revitalization of the law. Reconciling the new principle with established doctrines, and sustaining the principles of social justice that motivated the development of the law, is a difficult process. Moreover, the Parliamentà ¢Ã¢â€š ¬Ã¢â€ž ¢s power to reject any developments in the common law through passing opposing Acts and amendments is a cogent encumbrance. Despite the shortcomings in the progression of indigenous rights, the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s development of the common law was a à ¢Ã¢â€š ¬Ã‹Å"great leapà ¢Ã¢â€š ¬Ã¢â€ž ¢ towards the recognition, acceptance and protection of Aboriginal land rights. The prospect of native title existing across vast areas of Australia became a reality for many indigen ous people, and the development reflected the increased national and global awareness of the need to eradicate social injustices. If the Court had not taken account of the injustices faced by Aborigines, it would have potentially stimulated public suggestions that the Court subscribed to archaic, racist ideologies. Moreover, if the Court had not digressed from the 200 year-old common law rule that did not protect a spouse from marital rape in R v L (1991) 174 CLR 379, the Court would have been criticized for being acutely ignorant of the à ¢Ã¢â€š ¬Ã‹Å"woman-centred perspective on rapeà ¢Ã¢â€š ¬Ã¢â€ž ¢[21] that had emerged in public and legal consciousness. When it comes to the common law, the Court should attempt to reflect changes in community values and perspectives irrespective of whether they believe the development would be effective, or substandard, in the long term. B Lower Courts When judges deviate from precedent, they carry the risk of creating uncertainty, ineffic iency and the appearance of injustice.[22] For any judicial branch below the High Court, a failure to follow precedent with proper justification would cause the decision to be overturned and the judge to be reprimanded on appeal. Lower courts cannot overrule binding precedents simply on the basis that they are inconsistent with contemporary notions of justice. Consciously disregarding an unpopular precedent, or à ¢Ã¢â€š ¬Ã‹Å"underrulingà ¢Ã¢â€š ¬Ã¢â€ž ¢,[23] would incite substantial uncertainty about the state of the law. Instead, a judge of a lower court can criticize the precedent that is considered to be unjust and outdated, encourage an appeal and allow the higher court to overrule the precedent. The judges and magistrates of lower courts are able to exercise judicial discretion to advance a personal notion of fairness in accordance with the principles and rules of law. Furthermore, the existence of the Family Court, the Industrial Relations Court and appeal system attempt to achieve fairness and remove legal barriers. Although judges can take into consideration the disadvantages of those relying on legal aid and interpreters, their decisions usually only influence the litigants of the case and do not significantly mitigate social injustices on a broad scale. As a result, the High Court plays an imperative role in removing the entrenched precedents that bind all the lower courts. IV CONCLUSION The High Court has a central role in guarding the Constitution and upholding the separation of powers. While Dixonà ¢Ã¢â€š ¬Ã¢â€ž ¢s strict legalism is not always achievable, reference to non-legal sources do not detract from the legality of the Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢s decisions. However, the Court should not use or interpret the Constitution with the intention of ameliorating issues relating to social justice. Instead, accounting for social issues and international standards should be done in common law cases. Despite the fact that there will always be injustices and outcries of unfairness, Australiaà ¢Ã¢â€š ¬Ã¢â€ž ¢s judiciary has, for the most part, developed and interpreted the law carefully and legitimately. BIBLIOGRAPHY A Articles/Books/Reports Cook, Catriona, Robin Creyke, Robert Geddes and David Hamer, Laying Down the Law (LexisNexis Butterworths, 8th ed, 2012) Dixon, Owen, à ¢Ã¢â€š ¬Ã‹Å"Address upon Taking the Oath of Office in Sydney as Chief Justice of the High Court of Australia on 21st April, 1952à ¢Ã¢â€š ¬Ã¢â€ž ¢ in Judge S Woinarski (ed), Jesting Pilate and other Papers and Addresses (Lawbook, 1965) 245, 247 Handsley, Elizabeth, à ¢Ã¢â€š ¬Ã‚ The judicial whisper goes aroundà ¢Ã¢â€š ¬Ã‚ : Appointment of judicial Officers in Australiaà ¢Ã¢â€š ¬Ã¢â€ž ¢ (2006) in Kate Malleson and Peter H. Russell (eds), Appointing Judges in an Age of Judicial Power: Critical Perspectives from around the World (University of Toronto Press, 2006) 129 Jowell, Jeffrey and Dawn Oliver, The Changing Constitution (Oxf ord University Press, 7th ed, 2011) Parkinson, Peter, Tradition and Change in Australian Law (Law Book Co of Australia, 4th ed, 2010) Tehan, Maureen, à ¢Ã¢â€š ¬Ã‹Å"A Hope Disillusioned, an Opportunity Lost? Reflections on Common Law Native Title and Ten Years of the Native Title Actà ¢Ã¢â€š ¬Ã¢â€ž ¢ (2003) 27 Melbourne University Law Review 570 Williams, Daryl, à ¢Ã¢â€š ¬Ã‹Å"Judicial Independence and the High Courtà ¢Ã¢â€š ¬Ã¢â€ž ¢ (1998) 27 University of Western Australia Law Review 140 B Cases Australian Capital Television Pty Ltd v Commonwealth (1992) 108 ALR 577 Mabo v Queensland [No 2] (1992) 175 CLR 1 The Commonwealth v Australian Capital Territory [2013] HCA 55 C Other Australian Electoral Commission, Referendum dates and results (24 October 2012) lt;https://www.aec.gov.au/elections/referendums/Referendum_Dates_and_Results.htm Brennan, Gerard, à ¢Ã¢â€š ¬Ã‹Å"Judicial Independenceà ¢Ã¢â€š ¬Ã¢â€ž ¢ (Speech delivered at the Australian Judici al Conference, the Australian National University, 2 November 1996) lt;https://www.hcourt.gov.au/assets/publications/speeches/former-justices/brennanj/brennanj_ajc.htm; United Nations, World Day of Social Justice (20 February 2014) lt;https://www.un.org/en/events/socialjusticeday/gt; 1 [1] Sir Owen Dixon, à ¢Ã¢â€š ¬Ã‹Å"Address upon Taking the Oath of Office in Sydney as Chief Justice of the High Court of Australia on 21st April, 1952à ¢Ã¢â€š ¬Ã¢â€ž ¢ in Judge S Woinarski (ed), Jesting Pilate and other Papers and Addresses (Lawbook, 1965) 245, 247. [2] United Nations, World Day of Social Justice (20 February 2014) lt;https://www.un.org/en/events/socialjusticeday/gt;. [3] Sir Jeffrey Jowell and Dawn Oliver, The Changing Constitution (Oxford University Press, 7th ed, 2011) 11. [4] Peter Parkinson, Tradition and Change in Australian Law (Law Book Co of Australia, 4th ed, 2010) 24. [5] Sir Gerard Brennan, à ¢Ã¢â€š ¬Ã‹Å"Judicial Independenceà ¢Ã¢â€š ¬Ã¢â€ž ¢ (Speech delivered at the Australian Judicial Conference, the Australian National University, 2 November 1996) lt;https://www.hcourt.gov.au/assets/publications/speeches/former-justices/brennanj/brennanj_ajc.htmgt; [6] Daryl Williams, à ¢Ã¢â€š ¬Ã‹Å"Judicial Independence and the High Courtà ƒ ¢Ã¢â€š ¬Ã¢â€ž ¢ (1998) 27 University of Western Australia Law Review 140, 152. [7] [2013] HCA 55. [8] Ibid 56. [9] Ibid 61. [10] Ibid 10. [11] Parkinson, above n 4. [12] (1992) 108 ALR 577. [13] Gerard, above n 5. [14]Parkinson, above n 4, 26. [15] Catriona Cook et al, Laying Down the Law (LexisNexis Butterworths, 8th ed, 2012) 146. [16] Cook et al, above n 15, 150. [17] Australian Electoral Commission, Referendum dates and results (24 October 2012) lt;https://www.aec.gov.au/elections/referendums/Referendum_Dates_and_Results.htmgt;. [18](1992) 175 CLR 1. [19] Maureen Tehan, à ¢Ã¢â€š ¬Ã‹Å"A Hope Disillusioned, an Opportunity Lost? Reflections on Common Law Native Title and Ten Years of the Native Title Actà ¢Ã¢â€š ¬Ã¢â€ž ¢ (2003) 27 Melbourne University Law Review 570. [20] Ibid 571. [21] Elizabeth Handsley, à ¢Ã¢â€š ¬Ã‚ The judicial whisper goes aroundà ¢Ã¢â€š ¬Ã‚ : Appointment of judicial Officers in Australiaà ¢Ã¢â€š ¬Ã¢â€ž ¢ (2006) in Kate Malleson and Peter H. Russell (eds), Appointing Judges in an Age of Judicial Power: Critical Perspectives from around the World (University of Toronto Press, 2006) 129. [22]Cook et al, above n 15, 211. [23] Ibid 209.

Tuesday, December 17, 2019

Concurrent Disoders Essay - 1807 Words

Mental health is being aware, accepting yourself, and striking a balance in all aspects of your life; in particular social, spiritual, physical, economical, and mental (Association C. M., 2001). Mental health can be described as our positive interactions with the context and events in our life, and having the ability to cope with life’s stressors. Mental health problems can begin at anytime during your life. In fact, anything can make it difficult for an individual’s ability to interact effectively, which may lead into a mental health problem (Association C. M., 2001) (CAMH, 2010). There is thought to be three causes of mental illness (Association C. M., 2001). The first is genetic and some researchers suggest that mental illness is†¦show more content†¦M.). Some effects that tend to arise with concurrent disorders include disruptive behaviour, severe psychiatric symptoms such as hallucinations, and suicidal feelings. Research also suggests that individuals who have a mental illness are more likely to struggle with addiction, and those who struggle with addiction are more likely to develop a mental illness. 37 percent of people diagnosed with an alcohol disorder will have a mental health disorder at some point in their lives, close to twice the rate found in people who do not have life time history of a substance use disorder (Bergman, 2011). Studies from the 1980’s and 1990’s found that 50-75% of substance abuse client’s had some type of co-occurring mental illness, and 20-50% of mental illness client’s had co-occurring substance abuse disorder (David Capuzzi, 2008, p. 174). Besides its relationship to mental illness, substance abuse was found to drastically complicate treatment outcomes for those with a mental illness (David Capuzzi, 2008, p. 174). The more that is learned about concurrent disorders, the more it is expected that substance abuse and mental health occur together. However people who have a concurrent disorder are sometimes misidentified, as one disorder can mimic another (Network, 2008; Association C. M.). Many of the symptoms of drug abuse are similar symptoms of mental illness, such as extreme anxiety, depression, delusions and

Monday, December 9, 2019

The Analysis of the Main Character †in “A Good Man Is Hard to Find” Essay Example For Students

?The Analysis of the Main Character – in â€Å"A Good Man Is Hard to Find† Essay The main character Of A Good Man is Hard o Find stories is the grandmother who is a good Christian, but a selfish woman. The Story is based on a family car trip on Which they meet an escaped criminal and his gang while trying to fulfill the grandmothers wish by trying to find the way to a house from her childhood. This results in the family death at the end of the story. If the grandmother had not insisted they detour to see the old house, which, she realized later that was in Tennessee, not in the part of Georgia where they were, the family would have avoided the disaster. The grandmother naively hopes that her insistence that the criminal is a, good man who must come from nice people will somehow change the fact that he is a murderer. The verity demonstrates her strong belief in the salvation of religion during her final pleas for her life to the criminal, OConnor says, His voice seemed about to crack and the grandmothers head cleared for an instant. She saw the mans face twisted close to her own as if he were going to cry and she murmured, Why your one of my babies. Your one of my own children(260). The grandmother reaches her epiphany when she realizes that finally she is putting someone before herself and she become not only saved but also the savior by showing the Misfit that he can also be loved, accepted, and redeemed when his time comes. In Good Country People the main character Helga is an educated and crippled middle aged woman who lives with her mom. She sees people either as good country people who are invisible, simple-minded liars, or smart, intellectual like herself Who believe in science, philosophy, and not in religion. When Helga meets Manley Pointer the Bible salesman she believes that he is one of the good country people Who not like her at all. During they date in the hayloft when Manley takes her fake leg and refuses to give it back to her she experiences her epiphany. She says, Give me my leg Your a Christian Your a fine Christian Your just like them all say one thing and do another (273). Manley reply reveals his true evil nature, when he says, I hope you dont think, that believe in that crap may sell Bibles but know which way is up and wasnt born yesterday and now where am going (274). During his exit from the hayloft he admits to stealing many things that way, he stole Hulas leg including a glass eye, In the end of the story Helga realizes that she did have faith in something that faith being in her assumptions of good country people, Connors characterization, and use tot epiphany within both stories has shows her belief about redemption.

Monday, December 2, 2019

The Importance of a Formal Education Essay Example For Students

The Importance of a Formal Education Essay Naivete is ignorance due to a lack of formal education. It would appear that the term naivete would apply as well to one who was taught, albeit insufficiently. The majority of the human world is naive and abandoned, causing them to remain that way, whether through inability to access a form of formal education or through the inabilities of the teachers attempting to teach them. It would appear that the lack of education is a major problem in the world. The worldwide lack of education is due mainly to the scarce availability of formal schooling and its limited depth. In many underdeveloped countries, there is no formal education or schooling available. Because there is often no public school option in those countries, the only possible (note: possible not plausible) recourse is home schooling, a much more expensive option and usually beyond the means of most families in such countries. Even in places where there is a public school option, many children are unable to take advantage of it because they must work for their families. This occurs with frightening frequency in developing countries that have the option for free public schooling, effectively removing the ability to access the education that would otherwise be available. Additionally, because of financial problems in developing countries, teachers often must work for little to no pay, and they are deficient in their own training. This hinders the teacher’s ability to teach their subject well, which causes the students to learn wrong or incomplete information. We will write a custom essay on The Importance of a Formal Education specifically for you for only $16.38 $13.9/page Order now This dearth of education will result in an unquantifiable loss to all of humankind. The global shortage of quality-education will have devastating results, slowing the betterment of the human race. Without an educ. .rs, and provide them with education. Through this they will be able to return to their home countries and educate their fellow citizens. Finally, technology that makes humans more efficient at blue-collar jobs should be made cheaper. This will allow people to grow facile with the use of modern technology as well as create a greater yield, driving prices down. Through this the scourge may be removed from the land and finally, in truth, the world will be equal, with none above the other, except as their natural abilities place them. Education is a necessity. It should be available and accessible to the world without costing the world any more than it does now. To claim that it does not hurt you if others are uneducated is to display your ignorance and clear lack of logic. In many ways by leaving people uneducated, the world is cutting off its nose to spite its face.

Wednesday, November 27, 2019

The Perfect Leader essays

The Perfect Leader essays Throughout the novel Lord of the Flies by William Golding, different characters demonstrate both good and bad leadership skills. Because the group varies widely in age and personality, a successful leader would need very specific skills such as knowledge, respect, trust, organization and control. An effective leader of the boys would possess the specific qualities of Ralph and Piggy. Although Ralph is not the perfect leader he possesses many good leadership skills. When the boys arrive on the island, Ralph is the first to demonstrate these. He calls everyone together and begins making rules and setting priorities. Ralph works very hard to keep things together and gives different people different jobs. Jacks in charge of the choir. They can be-what do you want them to be? Hunters. (p.22) This shows that he is trying to keep things organized. Ralph also has very good listening skills; he calls meetings Every day. Twice a day. (p.51) He does this in order to sort things out and, like a good leader, seeks the advice and opinions of the other boys although, he does not necessarily take it. Even when the others begin to decline into savagery Ralph still tries very hard to make the others realize that the only way they will be rescued is if they work together. At the beginning Ralph is respected by the other boys because he calls all the boys together and ha s good physical features. But there was a stillness about Ralph as he sat that marked him out: there was his size, and attractive appearance; and most obscurely, yet most powerfully, there was the conch. (p. 22) Ralph also possesses some bad qualities, which makes it hard for him to succeed as a leader. Ralph may have the organizational skills but he is not aggressive enough. When he gives out jobs he does not enforce what each individual has to do. He does not have power and authority over the boys the way ...

Saturday, November 23, 2019

8 Hilarious Truck Signs Spotted On the Road

8 Hilarious Truck Signs Spotted On the Road 1. Straight and to the point!â€Å"Don’t Like Trucks? Stop Buying Shit. Problem Solved!†2. You better check yourself, before your car wreck yourself.â€Å"This Vehicle Makes Wide Ass Turns†3. Got Milk?â€Å"Keep Back 500 FT. We Aren’t Hauling Milk!†4. Bonus point  on being as smelly as a regular school bus!â€Å"Caution, Stool Bus†5. It’s always funny to give Kanye a bad rap.â€Å"Chicago’s Best Wrappers. Sorry Kanye†¦Ã¢â‚¬ 6. Really? I did not know that†¦Ã¢â‚¬Å"Packing Tape Should Not Be Used For Painful Practical Jokes.†7.  Time is still tough for truck driversâ€Å"Driver carries less than $50 cash and is fully naked†8. Mmmh, thanks for the heads up.â€Å"If you want to get past, you had better be fast, because I’ve got a truck, and I don’t give a **ck!† All images via  imgur.com

Thursday, November 21, 2019

Leadership Essay Example | Topics and Well Written Essays - 500 words - 2

Leadership - Essay Example Eisenhower and President John F. Kennedy. There are a couple different styles of leadership that a leader can use. President Eisenhower was a transactional leader, in that his style of leadership was systematic and was based on the idea of rewards and punishments associated with making decisions. This comes with the fact that he had a military background, which provided him the experience and knowledge base for him to exercise his leadership authority. Many of his actions were the result of defense and competition with the Soviets as his term of presidency was during the period where the United States was operating under the containment policy of trying to prevent the spread of Communism into the democratic sphere. Thus these programs, such as the development of nuclear weapons as well as the start to the NASA program served their purpose as showing the United States’ raw power. As a result, a majority of the way in which he dictated policy both in the United States and as in foreign policy was always based on that of defense and military authority (â€Å"Dwight D. Eisenhower†, 2011). President John F. Kennedy was an enthusiastic, young leader that was more inexperienced than his predecessor President Eisenhower. He also was a soldier who served as an officer in the Untied States Navy.

Tuesday, November 19, 2019

Impact of World War I in Germany Essay Example | Topics and Well Written Essays - 1000 words

Impact of World War I in Germany - Essay Example included personalities like George Orwell, Winston Churchill, Harold Nicolson, Andrew Roberts, Horace Wilson, Herr Hitler, Signor Mussolini and Lloyd George. Important institutions and administrative portfolios were also taken into account like Foreign Office, Daily Mail, Third Reich, Conservative Party, Ministry of Information, Downing Street, British Expeditionary Force, News Chronicle, War Office, Admiralty House, House of Commons and the War Cabinet. It was pointed out that rapid development of German industry threatened the global economic dominance of Great Britain. Since Britain was a large empire, she had wider commercial and economic advantage over Germany and thus a conflict was inevitable. This argument gave Communism popularity and aided its rise. Lenin also argued that the hawkish banking and financial interests pursued by the capitalist and imperialist powers also gave the war efforts its much-needed fillip. After the WWI, Gross Domestic Product (GDP) increased for Britain, Italy, and U.S., but decreased for France, Russia, Netherlands, and the Central Powers. This misbalance throughout Europe had far-reaching impact the world over. On the other hand, this increase in the governments' share of the GDP led them to take loans from other countries. For example, Britain borrowed heavily from not only the Government of US but also from the American railways and the Wall Street. The repayment of these loans was funded by German indemnity funds and a vicious circle of loans and repayments was created. By 1931, this circle collapsed resulting in major economic crises through out the world. Germany naturally was impacted the most. (Bessel, 188-90) All these aggravated the global economic crisis. This turbulent economic scene was further aggravated by the... It was pointed out that rapid development of German industry threatened the global economic dominance of Great Britain. Since Britain was a large empire, she had wider commercial and economic advantage over Germany and thus a conflict was inevitable. This argument gave Communism popularity and aided its rise. Lenin also argued that the hawkish banking and financial interests pursued by the capitalist and imperialist powers also gave the war efforts its much-needed fillip. After the WWI, Gross Domestic Product (GDP) increased for Britain, Italy, and U.S., but decreased for France, Russia, Netherlands, and the Central Powers. This misbalance throughout Europe had far-reaching impact the world over. On the other hand, this increase in the governments’ share of the GDP led them to take loans from other countries. For example, Britain borrowed heavily from not only the Government of US but also from the American railways and the Wall Street. The repayment of these loans was funded by German indemnity funds and a vicious circle of loans and repayments was created. By 1931, this circle collapsed resulting in major economic crises through out the world. Germany naturally was impacted the most. (Bessel, 188-90) All these aggravated the global economic crisis. This turbulent economic scene was further aggravated by the conscription policy, whereby nearly all physically fit man was eligible to be put in uniforms. Of those who joined the army, many lost th eir lives and an even greater number were wounded. Work force shortage was a major problem faced by most countries.

Sunday, November 17, 2019

Open vs Closed Systems Essay Example for Free

Open vs Closed Systems Essay The state of Kansas defines OSS (Open Sourced Software) as software for which the source code is freely and publicly available, though the specific licensing agreements vary as to what one is allowed to do with that code. The book defines open source operating systems as those made available in source-code format rather than binary code. Closed source is exactly the opposite. Closed source is proprietary software that is only made available in binary code which is very difficult to reverse engineer. Open-source code is exactly what the programmer developed including all of the comments and notes. Open-source is most commonly confused with free software although the difference is very miniscule however strongly opposed. When all of these ideas are put together we can understand that as an end user with open sourced OS’ we have the ability to see all of the code and modify most of the OS if we have the necessary skills to do so. Whereas with closed source we can only see the code after it has been compiled into binary, or machine code, and only make changes that the programmers allow us to make within the OS. Open Sourced OS When we talk about open-sourced OS’ usually people think of UNIX or Linux. These are great examples of what open- source is. If a user wanted to download a version of Linux to install on his computer he could, and the open source would not cost him a thing. What he may end up paying for is support. Or if he is an experienced developer himself he can do what open-sourced software was originally intended to and make changes to the source himself. This is the biggest difference between open and closed source OS. With open source the individual has the freedom to make absolutely any change he deems necessary to the OS. Imagine being able to change the way Windows works. If you somehow figured out that the Windows OS would always crash when you have exactly 6 explorer windows open what would you do? Well if Windows was an open-source OS you could fix it and compile it. Then you could send the fixed version to the author so it could be updated and distributed to everyone else. That is the beauty of open-sourced OS’. Some can argue that because there are so many more eyes on the open-source systems that it makes them more secure. Closed Source OS Closed-source operating systems are the extreme opposite of open-source. The only form of closed source you can get is binary, which means you’ll have to do some very heavy hex reverse engineering in order to be able to actually understand the code. Closed source OS’ like Microsoft cost hundreds of dollars to buy, and if there’s issues with the latest version, you are forced to wait until Microsoft developers release an update that may fix your issue and yet break another one of your applications. Users are at the mercy of Microsoft at all times. You can make recommendations and complaints about Windows not behaving in a matter that suits your needs, but you can’t do very much more. GNU Public Licenses GNU (GNU Not UNIX) General Public licenses are licenses used for distributing free software. The idea of â€Å"copyright† was flipped around and introduced as â€Å"copyleft† by the FSF (Free Software Foundation). The purpose of â€Å"copylefting† was to do exactly the opposite of copyrighting. Instead of locking the software down and using the full extent of the law against anyone attempting to copy the copyrighted software; a GNU GPL forces the authors to allow anyone to copy and modify the code. The best example of how the GNU GPLs are used is the Linux operating system. Using GNUs UNIX compatible tools, Linus Torvalds created a UNIX like kernel and invited all developers around the world to modify his code and submit it back to him. Using the open source method Linus was able to complete the Linus OS much faster than anyone anticipated. Even though GNU had begun to be developed before Linux, the use of the internet and GNU GPLs allowed Linux to be completed before GNU was. Microsoft Licensing Due to the fact that Microsoft Windows was created to be a closed-source OS, users are forced to pay for a license before being able to download the binary file and install the software. Microsoft licensing copyrights the software and prevents anyone not appointed by Microsoft from viewing and modifying the source code. The advantage of Microsoft licenses is that when vulnerabilities or bugs are found, the end user doesn’t have to worry about figuring out how to fix it. Microsoft developers package the fixes and notify the end user’s OS when they are available for download. For an end user with no programming experience, the Microsoft Licensing scheme is a perfect scenario. Of course it costs a nice chunk of change, but for some people ignorance is bliss. The obvious disadvantage to this licensing structure is the complete opposite. The end users are completely powerless to fix known vulnerabilities and bugs. Microsoft has been able to blow past the competitors because of the availability of Volume licensing and software assurance policies. The biggest customer any software company can have is the government. When Microsoft started offering proprietary software that was easily deployable in any environment, the government and most other large companies were enticed into buying into the Microsoft Licensing closed source idea. Conclusion As a rule of thumb a person should never completely close any door even after seeing what’s inside and turning the other way. In one hand open-source OS’ can be extremely useful because they are easily modified and tailored to ones need. Along with the fact that there seems to always be someone interested in helping with code and the development of useful software. Most of the time, these programmers are not getting paid and are mostly just looking for a challenge. And on the other hand when money isn’t an issue and the knowledge of code is an issue, one can easily find themselves completely absorbed in the closed source way of life. Is either one better than the other? Maybe in some scenarios, but neither can nor should be considered a failure of societies way of thinking.

Thursday, November 14, 2019

Masterful Management of the Atmosphere in Macbeth :: Free Macbeth Essays

Masterful Management of the Atmosphere in Macbeth      Ã‚   Shakespeare in his tragedy Macbeth shows himself to be a playwright who can manipulate the atmosphere at every turn in the road. The atmosphere of this play is a choreographic work of art which is synchronized with the action of the play.    Blanche Coles states in Shakespeare's Four Giants that he agrees with G. B. Harrison, that this play contains one of the finest examples of atmosphere ever created in drama:    Macbeth is overwhelmed with the significance of his filthy deed. His wife is concerned only with the details of what must be done next - with facts. She has no imagination. The passage between Macbeth and Lady Macbeth after the murder is one of the finest examples of atmosphere ever created in drama."(62)    Lily B. Campbell in her volume of criticism, Shakespeare's Tragic Heroes: Slaves of Passion, explains how the atmosphere of terror and fear is built up:    Macbeth is, however, not only a study of fear; it is a study in fear. The sounds and images in the play combine to give the atmosphere of terror and fear. The incantation of the witches, the bell that tolls while Duncan dies, the cries of Duncan, the cries of the women as Lady Macbeth dies, the owl, the knocking at the gate, the wild horses that ate each other, the story, the quaking of the earth - all of these are the habitual accompaniments of the willfully fearful in literature. (238-39)    Charles Lamb in On the Tragedies of Shakespeare comments on the atmosphere surrounding the play:    The state of sublime emotion into which we are elevated by those images of night and horror which Macbeth is made to utter, that solemn prelude with which he entertains the time till the bell shall strike which is to call him to murder Duncan, - when we no longer read it in a book, when we have given up that vantage-ground of abstraction which reading possesses over seing, and come to see a man in his bodily shape before our eyes actually preparing to commit a muder, if the acting be true and impressive as I have witnessed it in Mr. K's performance of that part, the painful anxiety about the act, the natural longing to prevent it while it yet seems unperpetrated, the too close pressing semblance of reality,give a pain and an uneasiness [.

Tuesday, November 12, 2019

Consider Some Key Theories and Concepts of Learning and Assessment Essay

In this assignment I will explore the concept of learning and application of some learning theories within the in the vocational further education sector. I will explore the application of theories to health and social vocational topics and how this assists in developing key attributes for learners on these programmes. I will identify assessment methods and provide a critique of the validity of these in different educational programmes. Definitions of learning vary drastically. This is primarily due to the differing conceptions of what learning actually is. Saljo (1979) identified five categories of learning. It is suggested that the five categories: â€Å"†¦increase in knowledge; memorising information; Acquiring facts, skills, and methods; making sense or abstracting meaning; interpreting and understanding reality in a different way† (Saljo, 1979), conceptualise learning as process. There has been extensive debate regarding the learner’s awareness of events whilst undergoing this process. Rogers (Weilbel, 2011) identified two categories of learning: Acquisition and formalised. Acquisition learning is activity or task based learning linked to a continuous, unconscious learning process that takes place throughout life, in education and personal experiences. As it is thought of as an unconscious process, Rogers approach emphasises the lack of learner awareness during learning. Formalised learning is generally facilitated by an education professional where the learner is actively conscious of learning taking place (Colley et al, 2003). Whilst many professionals agree there are differing types of learning, the more commonly referred to dimensions of learning are often categorised into five dimensions rather than the two categories identified by Rogers. The behaviourist approach argues that behaviour is a result of environmental stimulus and the experience following the behaviour of positive or negative consequence will determine responses to the same environmental stimulus in the future. Reinforcement of positive consequences by positive praise or feedback can accelerate learning by conditioning the learners in the pattern of behaviour response to environmental stimulus (Minton, 2005). Behaviourist view learning as a step by step process and this combined with sequential praise will enable learners to associate a positive experience with learning. These behaviourist concepts have a heavy influence over the whole education system and are embedded into regulatory guidelines however lend themselves well to vocational, competency based qualifications such as the BTEC given the modular nature of the programme. The modular layout enables regular opportunity for the stimuli: behaviour response relationship to be enforced through positive achievement. Although this passive learning approach is utilised within most educational establishments, where learners acquire knowledge, constructivists argue that learners take a more participatory role in their learning and there is scope that each learner will have a differing perception of a learning experience and draw upon their own interpretation of the knowledge presented to them. Unlike the behaviourist approach where the teacher is the knowledge base, the constructivist theory places the learner at the focus of a more meaningful learning experience (Driscoll, 1994). The constructivist approach lends itself to the teaching methods applied in vocational topics. It links learners’ experience of the wider world including their vocational experience with the topics being taught. It creates opportunity for the application of learner knowledge in real life situations which allows them to build their own constructs (Petty, 2004). This approach links heavily with the humanistic approach to teaching and learning in that experiential or applied knowledge concepts foster a positive learning environment. Rodgers identified cognitive and experiential as the two types of learning. According to Rodgers, cognitive learning is meaningless and often consists of learners reciting information given; it does not rely on understanding or the application of the knowledge. Experiential learning however is closely related to vocational education in that it relies on learner’s ability to apply knowledge to situations that they have a personal interest in. In doing this, it creates opportunity for valuable learner involvement and significant learning (Beard and Wilson, 2006) In 1984, Kolb highlighted the benefits of a learning cycle developed as a result of an experience and emphasised how this not only enables knowledge transfer but it also develops skill competencies. This is particularly important in the health and social care sector as application of knowledge and vocational competency are key to the future employability of learners. The social learning theory combines elements of cognitive and behavioural learning theories. Bandura developed an approach where these two theories integrated and formed four categories of learning: observation, retention, reproduction and motivation. This learning theory relies heavily on modelling behaviours and is utilised heavily in the health and social care sector through vocational placements and induction periods where appropriate behaviour is displayed for new employees to imitate. Vocational Health and Social Care course outcomes and preparation for employment in the sector require a particular set of learner attributes and as such, teachers in this sector need to be aware of the skills set to develop appropriate to the needs of the sector and leaner. Not all learning can rely on the conditioning of learners and the cognitive approach based on constructivism argues that learning is the acquisition of not only knowledge but also skill by mental and cognitive processes. Thus learning is an active process and as teachers we need to appreciate the restraints of the assumptions of the cognitive theory of multimedia learning to assist in creating an experience which maximises the potential for learning to take place. This would include considering the auditory and visual channels, the capacity of each channel and the stages of the learning process (Mayer, 2001) Mayer (2001) highlights the importance of transferable learning and the integration of new information with prior knowledge. This is vital in the BTEC courses as the module outcomes are usually sequential and rely on the extension and application of existing knowledge Atherton (2011) however suggested that the way in which students learn is hugely defined by their motivation. The model used identifies two types of learning: deep and surface. This model associates well with the Access to HE Diploma in that most leaners are mature and have re-engaged with education purely as a stepping stone to succeed in a given career pathway. The motivation of Access learners is usually high and as Atherton (2011) suggests, intrinsic motivation of the learners will likely trigger a deep learning strategy. Although plausible, some research suggests that learning is habitual and regardless of the motivation, past experiences and approaches to learning are more likely to inform current engagement with the learning process. Discuss the key principles and concepts of assessment According to Gravell’s (2011), assessment is used to â€Å"†¦ find out if learning has taken place†. Assessment methods should be used at regular intervals throughout a lesson and informs practice, it should be used to advise future lesson planning of the same topic and subsequent lessons within the scheme of work. This is vital as if learners fail to meet the assessment; alterations need to be made to the lesson plan and scheme of work to address this before further topics can be taught. The two main forms of assessment are summative and formative. The methods used for each type of assessment and their respective aims vary. Formative assessment is usually carried out on a regular basis. It allows constructive feedback based on assessment of learner knowledge or work and acknowledges that learner’s abilities can be challenged with motivational feedback which assists in development. Summative feedback is usually a final assessment of a learner which is rigid in structure and final. Within the Health and Social Care sector, vocational education is heavily targeted towards formative assessment and tutors are encouraged by the accreditation body to provide opportunity for leaners to develop their work using formative assessment given verbally and documented on pieces of work. The assessment, accreditation and regulatory procedures placed on educational establishments impose tight restrictions on the content of teaching, expected learning outcomes, and their perception of what learning is. There are quality and validity issues surrounding assessment in every educational establishment which has a direct effect on the achievement of learners. Linked with quality assurance, standardisation and verification procedures, the consistency of tutor assessment of learning and its reliability is placed under intense scrutiny. This ensures that all learners have the same expectations placed upon them and the work produced meets the required standards to achieve the award. The concept of effective feedback in education is one which is controversial and with the best efforts, can still be misinterpreted. It is vital for teachers to be aware and have existing knowledge of appropriate feedback models which suit both learner and the programme which is being delivered (Wiggins, 2012). Feedback can be given in many forms and an awareness of the impact of these on the learner, achievement, the teacher and the college is fundamental. Feedback given to an individual may be given formally, informally, verbally, written, and be formative or summative. Learning and Assessment in Practice According to Petty (2004), there are four stages of teaching: setting aims, planning to meet the aims, delivering the session and then evaluating it. Lesson aims are usually taken from a scheme of work which is formed using the accreditation body specification. The Scheme of Work I devised was for the Research Skills Unit of the Access to HE Diploma using OCN accreditation. The OCN specification gives teachers guidelines on which aspects of the topic are required to meet the learning outcomes and the assessment methods for them. The scheme of work in place for this unit was very informal in placement and so I prepared a new version which was approved for use by my mentor. I will discuss the scheme of work including evaluation of inclusion, differentiation, embedding of key skills and actual content. I will discuss and evaluate two lesson plans from the unit and reflect on whether they produced an inclusive learning environment where there were positive outcomes of assessment of learning. The scheme of work for the research project originally lacked any activity based learning and relied upon traditional didactic approaches of tutor led presentation style lectures. Whilst this is an Access to HE course which strives to prepare leaners for experiences they may encounter in FE, being more creative with the content may provide a more valuable learning experience for learners. James and Pollard, 2006) Throughout the scheme of work there are documented sessions on 1:1 support which are used to differentiate between students The original scheme of work demonstrated poor opportunity for inclusive learning and differentiation. During the first session, I felt that the group were struggling a little with the concept of a research project and the enormity of the task ahead of them. In an attempt to make the content more accessible and less daunting, I revised the scheme of work by planning tutor led approaches, group activities, peer feedback, nominated questions and a variety of resources with links to each subsection of the scheme of work: an example of this was the use of blurb on a book to identify the concept of a summary in research. This type of planning promotes an inclusive learning environment where each learner is involved (Ashmore et al, 2010). I had planned to separate social groups to promote inclusion by encouraging integration across peer groups. This assists in learners gaining the opportunity for peer learning and developing skills around recognising and respecting diversity which is a key attribute in all health and social care sectors. To assess learning and ensure I had planned for differentiation within the group I used nominated and open questions. This allowed me to identify learners who required scaffolding whilst stretching and challenging all learners appropriate to their ability. The first lesson included in this assignment is the first session based on the introduction and overview of the unit. In this session I introduced the Word Wall ( see appendix). This was a useful tool in introducing new academic jargon which was a requirement of the learning outcomes and therefore leaners were required to utilise throughout their project. This utilised the cognitive approach as it assisted learners to guide them to relevant words, and limit individual sensory overload. As the unit has strong links to more formal academia and will almost certainly appear in most learners’ further education, it was imperative that they had a good understanding of the basic knowledge required from the start. The second lesson included in this assignment is the workshop I delivered on conducting a literature review. The original scheme of work planned for the use of a SMART board and class discussion for this lesson however this did not allow me to assess the ability of learners to conduct a literature review relating to their research topic and therefore failed to fully ddress differentiation and inclusion. My lesson plan involved tutor led starter activity where a recap of the literature review would occur and nominated questions to assess learners understanding of the variety of techniques used to narrow down their results and identify research which was of use to them. I had prepared a print out of the power point which I was unable to present due to the room restrictions: the learning resource centre is a quiet zone and so no formal presentation of the information was appropriate. To accompany this, the learners were given a step by step guide of performing a literature review with an example to follow for those who required assistance (appendix). Throughout this lesson I embedded the use of ICT and literacy skills in the form of communication, writing and reading to ensure I was supporting the development of functional skills which are extremely important. Formative assessment, verbally and documented, was used throughout both lessons to support learning and create opportunity for learners to develop their work prior to summative assessment. Methods of assessment relevant to your specialist subject area For this section I will be using examples from practice that I have been involved in: the OCN Access to HE Diploma and Edexcel BTEC Level 3 Diploma. The original scheme of work for this OCN unit was heavily based around the accreditation requirements and in doing so, was primarily focused on summative assessment. Learners were not often given the opportunity of formative assessment however this has been identified by both the learners and I as a potential learning opportunity which is being missed. Formative assessment would allow learners to reflect on and action their feedback which would enable targeted performance improvement. This would assist in the learning process for the learner and possibly also be reflected in improved achievement in summative assessment. When compiling the new scheme of work, this was considered throughout and opportunities for formative assessment and informal feedback were embedded to improve learner’s ability to build on their strengths and learn from continuous feedback rather than rely purely on summative feedback. The Access course design lends itself to summative assessment however learners on this course are often placed under increasing pressure to gain Distinction mark criteria by Higher Education establishments. Given most learners on the course are returning to education after work/life experience, it is unusual that a learner would achieve a Distinction grade especially on the first few modules. Increasing formative assessment in the first term of the course would potentially enable greater differentiation of learning and opportunity for this to be a realistic possibility. The course design of the BTEC differs greatly from the Access to HE in terms of assessment. It is widely accepted that the BTEC learners have multiple opportunity to gain formative assessment and that summative assessment of learning almost merges into formative when required: a final submission of work can be referred back to the learner with feedback which will highlight areas the learner needs to address to meet the criteria. There are possible issues with the reliability and transferability of the award. BTEC in nature is modular with each unit have a set of outcomes achievable by gaining the pass criteria and for those able, the merit and distinction criteria also. Most of the work is coursework related with few incidences of presentations, this combined with multiple attempts at achieving the outcome criteria and some FE institutions teaching purely to assessment criteria rather than teaching to enable application of knowledge/skills in the sector could possibly lead to learners achieving the award without having developed the necessary knowledge and skills as relied upon in the sector. Conclusion I feel this module has provided me with an overview of delivery and learner expectations within the education sector. Not only have I been able to gain valuable experience in delivery of programmes, I have also been introduced into the complexities of the role of an FE teacher within a large organisation. My own attributes as a trainee teacher and desire to improve the learning experiences of those I deliver to have been met with some conflict within an institution environment where values, attitudes toward the learning process and increasing learner involvement are not shared. This has provided me with an opportunity to reflect on my own values and consider my future employment options. The scheme of work, lessons planned and lesson delivery within the placement has extended my knowledge and skills of effective learning within the classroom environment and how implementing theory affects the learning opportunities and achievements of the learners. I hope to continue developing these links throughout the course to inform a more effective delivery of learning and a higher standard of teaching.

Sunday, November 10, 2019

Relationship Between Speaking And Listening

Kelsey responded in a very clear way. I agree that you cannot have one without the other. Like Kelsey said, when you are younger and learning to talk, you listen to what other people say. If no one were to listen when they were younger, than nobody would know how to talk. Joey also brought up a great point He mentioned body language. Although you do not need to listen with your ears to read body language, you still need to focus on what the other person is trying to say. Listening is basically trying to focus on what another person is trying to get out to others whether it is with your eyes, or your ears. Pratt Gag 6, 2009 Speaking and listening go together like best and friend. The reason this is the analogy that I chose is because best friends listen when their best friend is speaking. Although, speaking does not require listening, and listening does not require speaking. Many times when I am talking to someone in my family they tune me out, ignore me. It is in times such as this w hen speaking does not demand listening. Speaking does not always need listening because often times the words being said are little more than idle chatter.For and example, Melinda says on page 86, â€Å"By the time we eat dinner, the Battle is roaring at lull pitch. Grades, blah blah blah, Attitude, blah blah blah, Help around the house, blah blah blah, Not a kid anymore, blah blah blah. † Also, on page 115 Melinda is daydreaming while her parents are talking with the school guidance counselor and the school principal. â€Å"In my headword they jump on Principal Principals desk an perform a tap-dance routine. A spotlight flashes on them. A chorus line joins in, and the guidance counselor dances around a spangled cane. I giggle. Zap.Back in their world. † In neither of these passages is Melinda listening, but people are still speaking. Thus, speaking can exist thou listening. Likewise, listening does not require speaking. It is possible you listen to things that cannot speak. Also, it is possible to listen to others, even when they do not speak. So many times share looks with my friends that say more than a thousand words ever could. To provide a real life example, today at band camp was talking to my best friend, but neither of us were speaking. Yet I know that she was listening to me, and to her.As an example from the book, page 152 is excellent. Melinda is hiding in her closet at school and she talks about her poster speaking to her. â€Å"Maya taps me on he shoulder. I'm not listening. I know I know, I don't want to hear it. I need to do something about Rachel, cometh inning for her. Maya tells me without saying anything. † Even though Melinda says that she is not listening to Maya, she evidently is. Maya isn't really saying anything, seeing as she is part of an inanimate object. Considering this, listening can also exist without speaking just as speaking can also exist without listening.Two different people, independent from each other , yet held fast by an unbreakable bond. Two different ideas, independent from each other, yet held together by an iron link. Best friends are truly just the same as speaking and listening. Choice Gag 7, 2009 The relationship between speaking and listening is that if someone is speaking for a particular reason, there is usually someone or something on the other end listening and possibly benefiting from the speaker. One can exist without the other to an extent. Someone can speak to themselves but the only one listening is themselves.Also, someone can listen to anything. Music, rain falling, cars passing by, and so many other things that are able to be listened to but none of those things are qualified as speaking. So I believe pea king cannot exist without listening, but listening can exist without speaks Eng. Junkyard's Gag 7, 2009 First of all, wow great response Beck! She's right! Speaking and listening definitely go together like brother and sister, however you have the choice to be listening when others are speaking or vice versa.Page 86 as Beck mentioned says, â€Å"By the time we eat dinner, the Battle is roaring at full pitch. Grades, blah blah blah, Attitude, blah blah blah, Help around the house, blah blah blah, Not a kid anymore, blah blah blah. † Page 115 Melinda is daydreaming while her parents are talking with the school guidance nonsense and principal. â€Å"In my headword, they jump on Principal Principals desk an perform a tap-dance routine. A spotlight flashes on them. A chorus line joins in, and the guidance counselor dances around a spangled cane. Giggle. Zap. Back in their world. † Right on again!This proves to us that speaking does not always need listening, and even in our everyday lives we often times speak random words knowing that no one is listening. Beck also mentioned a great example on page 152 of listening without speaking. Melinda talks about her poster Maya, â€Å"Maya taps me on the shoulder. I'm not listening. I know I know, I don't want to hear it. I need to do something about Rachel, something for her. Maya tells me without saying anything. † Although Mel says she is not listening, she obviously does. Therefore, listening can also exist without speaking just as speaking can exist without listen inning. Griming Gag 10, 2009 There is a symbiotic relationship between speaking and listening. One cannot exist without the other effectively. This goes back to the age old saying, if a tree falls in the forest but if no one is around to hear it did the tree actually make any noise when it fell. You can speak all you want but if no one is existing there is no point in speaking. You can listen all you want but if no one is speaking there is no point in listening. This is how Melinda felt, she could talk all she wanted but she thought no one would listen, so she figured there was no point in talking.Referring back to page 1 84 when Melinda speaks out and tells Rachel that she was raped, Rachel believes her at first but then when the person that raped Melinda was Earache's boyfriend she calls Melinda a liar and does not believe her. Dishtowel Gag 1 0, 2009 Beach, think you did a good job of exploring all of the opportunities between peaking and listening. It is true that the two go together like brother and sister, but I think that they can also stand on their own. Harrison, I would like to point out something when you said â€Å"You can speak all you want but if no one is listening there is no point in speaking. I think you have a valid point, but aren't there some people that say things purposely when nobody is listening, just to get it off of their chest without the fear of others' judgment? Think that speaking and listening have a very complicated, semi-dependent relationships with each other. Pratt Gag 10, 2009 Thanks Jean! This was actually my favorite question to answer because it was a challenge, but I knew that I would be able to come up with a good answer. Laur en, I want to bring up what you said about saying things when people aren't listening just to get it off your chest.I think that is something that we as teenagers all do. For instance, people mutter to themselves and someone says â€Å"What? † and you reply â€Å"Nothing. † then they proceed to say â€Å"What? No, seriously, tell me. Want know! † Often times I find that the person who muttered is saying something negative to themselves that they do not want everyone around them to hear, but if they do not say it they will flip. Or also, many times I will go off by myself and just try to explain things to myself to try and figure things out. No one is listening, yet I am still speaking.And as I am speaking, I am helping myself by bringing thoughts to the surface to help organize and collect myself. Speaking aloud helps me a lot, even when no one is listening. So Harrison, I also disagree with your point stating that no point exists in speaking if no one is listen ing, because speaking can be extremely worthwhile, perhaps even more worthwhile when no one is listening, because o one will interject and argue with you. Nanas Gag 12, 2009 In a mix of words Sarah says that though there is a relationship between speaking and listening, not everyone will choose to listen to what they hear.Speaking and listening cannot exist without each other and if you want to be listened to you must first listen to others and speak up so that others hear and listen to you. There is a difference between hearing and listening and if you want to speak you must be understanding and willing to listen to what others have to say as well. In Speak, Sarah states that Melinda does not speak of her rape and this is true. Though many people are willing to listen to Melinda such as her friends, mother and father, David Petrifies, Mr..Freeman and potentially others, she feels as though no one would hear her or just choose not to listen. Sarah quotes Melanin's realization that t hough, â€Å"IT†, meaning Andy Evans raped her and that it might not ever leave her, she can grow from it. When she finally figures out that it is Okay to share what occurred at the party and speak to others about it Melinda begins to grow again. Agree with Sarah that the only way Melinda can over come what happened is by speaking about it and having other people listen to her. Crooking Gag 28, 2009 Sarah Footfall makes a really good point in her explanation.

Thursday, November 7, 2019

Friends with The Quiet Kid †Creative Writing Essay

Friends with The Quiet Kid – Creative Writing Essay Free Online Research Papers Friends with The Quiet Kid Creative Writing Essay How was it that started our fateful friendship? As I remembered, it was the beginning of middle school when I was eager to meet new people yet, at the same time, was afraid to approach anyone. Even as a little girl, I was never a sociable person. Being born into an Asian family, it was idealistic to be a talented while also being an outgoing kid because it was the way for others to even acknowledge a person’s existence. Nobody wanted to be friends with the quiet kid; that was what I learned from elementary school first grade in Taiwan. In addition, the one who wore the nicest clothes was the one whom everyone should exclude in their â€Å"list† of friends because of their simple jealousy. The quiet kid was depicted as the â€Å"weirdo,† which serves as the perfect target for the big bullies of the class. And I was the obvious example. However, despite all this, there was one girl that overlooked the outside appearances of mine and chooses to be friend with me. One day, I gained the courage to finally stand up to the bullies. As a result, I have befriended them and they even offered to be my body guards. Considering that I was only in first grade, the offering of body guards was like an honor to me. However, now looking back, I see how silly we all were. Nonetheless, the girl w ho stood by me later became my best friend. Although I have gone through the loneliness of my childhood and learned the value of friendship, one thing for certain that I have not lost is the reserved characteristic of mine. And it is two years later that I learned that I must leave Taiwan to go to school in America. Even then, the same feeling of being unwanted came back to haunt me. To my surprise, when I continued elementary school in a small city of California I found that people were very generous and wanted to get to know me. The matter of difference of each individual was not as important as I thought it would have been like. And forever gone was my worry about being different. Going on to middle school, as I said, was full of excitement as I was eager to meet new people with hopes in becoming more outgoing. However, my shyness continued to overtake my intentions. At the same time, the use of AIM was also gradually becoming popular among the students. Even I, who found opportunity to meet new people in its use, downloaded the program. In the beginning I did not acknowledge the detrimental effect of the use of AIM in building friendships. I was only concerned about getting new screen names, â€Å"chatting† by means of entering words through the lifeless keyboard, and then greeting them the next day with an awkward â€Å"hi†. Soon enough, online chatting was the way for many, not just me, to keep in touch with one another. The expressionless messages and the counterfeited smiley faces was the way we communicated our thoughts and expressed our emotions. As I have observed, this builds a shaky foundation for many friendships and many friendships a re now judged as ephemeral. Friendships should not have begun in this manner, not through the deceiving messages sent from computer to computer. Expectedly, I now face the same consequences result from years of online communications. I realized what’s left in a friendship built upon internet usage is only emptiness. The same genuine friendship from my childhood cannot be attained by shortcuts. Each friendship has its own story and all cannot begin with AIM or other similar source. These sources mask over our true self as well as prevent us from being unique. This experience taught me never to let anything hold back from the desire to change myself or to take shortcuts in life. Research Papers on Friends with The Quiet Kid - Creative Writing EssayStandardized TestingQuebec and CanadaThe Spring and AutumnAnalysis of Ebay Expanding into AsiaHonest Iagos Truth through DeceptionHip-Hop is ArtThe Hockey GamePersonal Experience with Teen PregnancyHarry Potter and the Deathly Hallows EssayThe Relationship Between Delinquency and Drug Use

Tuesday, November 5, 2019

An Overview of The Treaty of Versailles

An Overview of The Treaty of Versailles Signed on June 28, 1919, as an end to the First World War, The Treaty of Versailles was supposed to ensure a lasting peace by punishing Germany and setting up a League of Nations to solve diplomatic problems. Instead, it left a legacy of political and geographical difficulties that have often been blamed, sometimes solely, for starting the Second World War. Background World War I had been fought for four years when, on November 11, 1918, Germany and the Allies signed an armistice. The Allies soon gathered to discuss the peace treaty they would sign, but Germany and Austria-Hungary werent invited; instead, they were allowed only to present a response to the treaty, a response that was largely ignored. Instead, terms were drawn up mainly by the so-called Big Three: British Prime Minister Lloyd George, French Prime Minister Frances Clemenceau, and U.S. President Woodrow Wilson. The Big Three Each government represented by the men in the the Big Three had different desires: Woodrow Wilson wanted a fair and lasting peace and had written a plan- the Fourteen Points- to achieve this. He wanted the armed forces of all nations reduced, not just the losers, and a League of Nations created to ensure peace.Frances Clemenceau wanted Germany to pay dearly for the war, including being stripped of land, industry, and its armed forces. He also wanted heavy reparations.Lloyd George was affected by public opinion in Britain, which agreed with Clemenceau, though he personally agreed with Wilson. The result was a treaty that tried to compromise, and many of the details were passed down to uncoordinated subcommittees to work out, who thought they were drafting a starting point rather than the final wording. It was an almost impossible task. They were asking for the ability to pay off loans and debts with German cash and goods but also to restore the pan-European economy. The treaty needed to state territorial demands- many of which were included in secret treaties- but also to allow self-determination and deal with growing nationalism. It also needed to remove the German threat but not humiliate the nation and breed a generation intent on revenge- all while mollifying voters.   Selected Terms of the Treaty of Versailles Here are some of the terms of the Versailles Treaty, in several main categories. Territory Alsace-Lorraine, captured by Germany in 1870 and the war aim of the attacking French forces in 1914, was returned to France.The Saar, an important German coalfield, was to be given to France for 15 years, after which a plebiscite would decide ownership.Poland became an independent country with a route to the sea, a corridor of land cutting Germany in two.Danzig, a major port in East Prussia (Germany) was to be under international rule.All German and Turkish colonies were taken away and put under Allied control.Finland, Lithuania, Latvia, and Czechoslovakia were made independent.Austria-Hungary was split up, and Yugoslavia was created. Arms The left bank of the Rhine was to be occupied by Allied forces and the right bank demilitarized.The German army was cut to 100,000 men.Wartime weapons were to be scrapped.The German Navy was cut to 36 ships and no submarines.Germany was banned from having an Air Force.An Anschluss (union) between Germany and Austria was banned. Reparations and Guilt In the war guilt clause, Germany has to accept total blame for the war.Germany had to pay  £6,600 million in compensation. The League of Nations A League of Nations was to be created to prevent further world conflict. Results Germany lost 13 percent of its land, 12 percent of its people, 48 percent of its iron resources, 15 percent of its agricultural production, and 10 percent of its coal. Perhaps understandably, German public opinion soon swung against this diktat (dictated peace), while the Germans who signed it were called the November Criminals. Britain and France felt the treaty was fair- they actually wanted harsher terms imposed on the Germans- but the United States refused to ratify it because it didnt want to be part of the League of Nations. Other results include: The map of Europe was redrawn with consequences which, especially in the Balkans, remain to the modern day.Numerous countries were left with large minority groups: There were three and a half million Germans in Czechoslovakia alone.The League of Nations was fatally weakened without the United States and its army to enforce decisions.Many Germans felt unfairly treated. After all, they had just signed an armistice, not a unilateral surrender, and the Allies hadnt occupied deeply into Germany. Modern Thoughts Modern historians sometimes conclude that the treaty was more lenient than might have been expected and not really unfair. They argue that, although the treaty didnt stop another war, this was more due to massive fault lines in Europe that WWI failed to solve, and they argue that the treaty would have worked had the Allied nations enforced it, instead of falling out and being played off one another. This remains a controversial view. You rarely find a modern historian agreeing that the treaty solely caused World War II, although clearly, it failed in its aim to prevent another major war. What is certain is that Adolf Hitler was able to use the treaty perfectly to rally support behind him: appealing to soldiers who felt conned and wielding the anger at the November Criminals to damn other socialists, promise to overcome Versailles, and make headway in doing so. However, supporters of Versailles like to look at the peace treaty Germany imposed on Soviet Russia, which took vast areas of land, population, and wealth, and point out that country was no less keen to grab things. Whether one wrong justifies another is, of course, down to the perspective of the reader.

Sunday, November 3, 2019

Phase 3 Discussion Board Assignment Example | Topics and Well Written Essays - 1000 words - 2

Phase 3 Discussion Board - Assignment Example Based on the above argument, it is my pleasure to report that the most important decision to make is to improve the level of quality of our services. As a production department, there is a need to look for all the available resources which can enable us to improve our efficiency. This means that proper measures should be taken to improve the general conditions of the working environment. If it is properly done, it will have long term benefits to the company since it will be crucial in accomplishing its objectives. The first decision to make is to improve the efficiency of the machines. In the production department, several equipments need to be used. However, for them to be helpful to the company, they should be in a good condition. In this regard, the company should acquire modern and up to date machines to use in the production process. A part from this, deliberate measures should be taken to ensure that the efficiency of the available equipments is improved. This can be done by up dating them and giving them the necessary maintenance. For instance, if there is any worn out part, it should be repaired or replaced. Thus, it will be possible for the organization to improve the efficiency of these machines. The other decision to make is to reorganize the scheduling process of production. In order to be more efficient, it is necessary for the production department to readjust the time schedule of the production process. Since time is a very important resource for the company, it should not be misused any more. Instead, the management should come up with measures to ensure that all the activities are planned (Gomez-Mejia, 2008). Once everything is done as per the schedule, the operations will smoothly run without any delay. This will be a great step towards improving our service delivery. At the same time, it will help in establishing a good rapport with our

Friday, November 1, 2019

Theology the Church Essay Example | Topics and Well Written Essays - 1250 words

Theology the Church - Essay Example All through the world, men of God are renowned as true Prophets in the House, through a mission to envisage the body to be reinstated to the basics of the Apostolic Church that Jesus is building. The Lord is starting to illustrate the body a greater exposure and maturity of this often deserted ministry gift. Popular reconstruction starts with 'tombless' visions, and the separate appearance of an initially 'appearance free' empty tomb story, first in a pre-Marcan form and then as in Mark 16.8. The other evangelists then compile and develop the Marcan material in line with their distinctive redactional emphases. Thus, Matthew's descriptions develop his Jewish apocalyptic eschatology and illustrate the risen Jesus as Lord of the church in its new job to the Gentiles, as also contradicting Jewish opposition. Luke significantly improves the physicality of the renaissance, and highlights Jesus' fulfillment of Scripture as well as the centrality of Jerusalem for the source of a Spirit-filled mission of the church. John's account, marked all through by his high Christology, stresses the trust merit of the apostolic Easter indication and its call to faith in Jesus as Messiah and Son of God, while also rising the compound association between the Beloved Disciple and Simon Peter. Beyond this, lege ndary analysis traces apocryphal and Gnostic accounts with their more and more intricate development of the appearances and conversations of the risen Jesus. For scholarly reforms like this, the earliest customs knew no empty tomb and no appearances. Once such stories had begun to mount up, every new feature was prepared, sometimes more or less ex nihilo, to respond to the instant apologetic and pastoral desires of the evangelist's particular community. As the post-Easter public statement spread from Jews to Gentiles, the other titles developed for Jesus. The inculturation of the gospel in Gentile cultures required using terms that for the people uttered their faith in him as God and redeemer for them, and which in turn augment Christian considerate of the gospel itself. The titles for Jesus in the time of the Apostolic Fathers especially belong here and were very much influenced by the heresies combated. These improvements show that we approach an understanding of God through terms that are known to us as human beings. The more varied and multicultural the people who know Jesus, the more varied and compound will be the terms used to express this knowledge. Hellenistic Christianity lasted till the Vatican II. Simply from this time did Christianity become really a world religion, one that expresses itself in languages and notions of all peoples and cultures. This might explain why images of Christ have multiplied in current years. As marginalized men and women around the world seek to obtain Christ, they find in the gospels, their own cultures and personal experiences appropriate terms for expressing their faith in him. Vatican II supports in the Dogmatic Constitution on the Church. Because Jesus himself is the locus of God's congregation of humanity to the divine self, he cannot be constrained to any one church set up on a partisan basis. Christ provides the church its basic meaning. In him, the church

Wednesday, October 30, 2019

Work Bibliography Paper Research Example | Topics and Well Written Essays - 1500 words

Work Bibliography - Research Paper Example The fist is an official document that served as an imperial record of the confiscation of church property, and reveals the depth to which persecution took place, and the Roman Empire re-embraced the persecution of Christians. It also points to an even more systematic persecution than had happened before, where persecutions would only be carried out in cases where Christians were overt in their worship, and would refuse to deal with Roman authorities, or when a local Roman Official was incredibly intent in the persecution. The acceptance of the Church in the decades before Julian’s reign, however, pushed Christianity into public life. This meant that the rise of persecution struck more deeply at the now open Christianity than previous persecutions had at closeted Christianity. This article also outlines a letter from a man to his wife that indicates the kinds of small personal resistances that Christians attempted to undertake in the face of this new brutal oppression. Though t hey would not often stand openly against the state, according to this article, they also did not bend to that oppression, and attempted to resist in the small ways that were available to them. Harrison, J. R. 2002. Paul and the Imperial Gospel at Thessaloniki.  Journal for the Study of the New Testament  25 (1): 71-96. ... the creation of Bishops who would preside over a certain area, and made the travel of Christians from one area to another easier, as well as allowing the birth of Christian communities in areas where there had not been ones previously easier, because they had a mold and a model to follow. Furthermore, it indicates that this administrative copying of the Roman Empire also had a profound impact on the theology of the Christian Church, allowing for the deciding of theological issues through councils of Bishops, but also reducing the populism of the earliest church in favor of a more top-down, authoritarian religious practice. den Boeft, J., and D. H. Williams. 1996. Ambrose of Milan and the end of the Arian-Nicene conflicts.  Vigiliae Christianae  50 (3): 315. This text outlines the role of one of the most important early Bishops, Ambrose of Milan, in bringing to a close the Arian-Nicene conflict. Though the council of Nicene decided on an orthodoxy, declaring the Arian beliefs hete rodox or heretical, this did not stop the continuation of Arian practices. This was a pattern that emerged though many church councils, where the losing side would continue to act in the ways they had previously, especially if, as was the case with the Arian heresy, the heresy was geographically concentrated. The article argues that without strong defense of orthodoxy, as was provided by Ambrose of Milan, it is quite possible that Arian beliefs would have continued to flourish for many years after the Nicean council. It outlines the steps Ambrose took to defend orthodoxy as decided by the Council of Nicene. But it also complicates the historical memory of Ambrose of Milan somewhat, by demonstrating that he had substantial investment in defending the orthodoxy for reasons other than theological

Sunday, October 27, 2019

Casual Internet Gamers in India

Casual Internet Gamers in India Casual Internet Gaming in India is the area of dissertation which will be researched. A phenomenon relatively new to the world, casual internet gaming is an area which is yet to be researched and fully understood. Computer gaming is an area close to my heart, as well as an exciting and challenging field to work on, where the markets are still evolving and promising great potential in the near future. Electronic gaming itself is a very wide subject which hasnt been properly researched, especially in India. Internet gaming is a subset to it, but again an area so vast that it cant be covered in one research. Going down further, I chose casual internet gaming because of the following reasons- Casual gaming is by far the most popular mode of gaming on internet in India. Internet speeds in India allows only casual gaming to grow currently. Social media is proving to be an ideal platform for their growth No research on this topic has been done so far. We are yet to understand why people and Indians in particular are attracted towards casual gaming. Till now, Indian Marketers have not taken a consumer-centric approach to make and deliver casual games. There is great scope in the field, as Indians discover casual gaming and get hooked on to it through various platforms According to a recent study by JuxtConsult , Of the 47 million Internet users, 39 million are based in urban areas, while only 8 million reside in the rural. Hence Internet penetration is largely limited in India and speeds are still slow. In such a scenario, the only games that can work well are casual games because they dont need high end computer/gaming systems, nor are the speed requirements a constraint. In fact, being the only mode of gaming which is viable, it has been the focus of the gaming industry as well. From dedicated websites like zapak to integration of casual games to social media networks like facebook, casual games are available across the internet. The surprising part is that no one has really tried to understand the reason for their popularity or the potential profitability of these games. The growth of Indias casual games market comes in line with the overall growth of the countrys games market and industry. According to founder of CasualGaming.biz, Gaurav Mirchandani the industry has changed substantially over the past few due to the growth of internet users in India whom now have broadband access in their homes, at work, and in restaurants and hotels. This change has sparked a new emergence of casual gaming in India as a leisure and as lead to new small companies setting up offices for game development outsourcing mostly for flash and PC downloadable games. The Industry focus has been on delivering casual games across platforms to the maximum possible user base. However, no thought has been given to the consumer and their needs. The Industry lacks a consumer-centric focus in game development and delivery. A deeper understanding of why these games are being played, and by whom they are being played is necessary to improve the standards and profitability of casual gaming as a business. As the world moves towards the virtual avenues provided by the technological revolution, internet gaming assumes significance as the next major frontier of the world. Brands are already investing in this area and can really cash on into this profitable business. Internet now provides people the choice of playing with other individuals over the cyber space. The constant advances in technology open up new possibilities regularly, taking computer gaming to new heights each time. Hence, the objective of the research will be to understand the psyche of the Indian casual gamer. This will help the Indian gaming industry understand the consumers better and hence deliver better products to them. Not only that, it will also help them improve the profitability of the business, by understanding what is relevant to the gamers, and what is not. This will be an exploratory study into the realm of casual gaming in India. Given the time constraints of a dissertation, I will be able to focus on limited aspects of casual gaming. Hence I am choosing only those aspects of the area, like why do gamers behave as they do and where and when they play games, which are important both for the Industry and the academia. Again due to the time constraints and vastness of the topic, everything cannot be covered in one research. Hence a study on the college-going gamers will be conducted. LITERATURE REVIEW Very little literature is available on consumers of Casual Gaming in India. I studied the gaming industry in general to find references to casual and internet gaming, especially in the Indian context. Gaming: India is All Set! -Rao, K. Rajesh (rajesh, 2008) Prospects for Animation Gaming Industry in India. -Kuruvila, A. O. (A.O, 2008) (Computer gaming on the go in India, 2004) India: The Final Frontier for Games? (Silicon india, 2008) Zapak Taking Casual Games seriously! (Vimali, 2008) Casual Gaming A Big Draw for VCs. (Khanna, 2008) Games people play (Marketing Management, 2007) Casual video gaming is now serious business (2007) Casual Computer Games Go Upscale (2007) Nothing casual about it Rajiv Fernando 2009 The article presents the authors views concerning the development of the gaming industry in India. He relates that the new generation is characterized by the evolution of interactive digital content and distributed model of games services. The author perceives good opportunities for game developers and providers associated with the increase of Internet penetration and digital content. The article starts off with a preface of the Global and Indian gaming and animation industry and goes on to dwell upon the statistics of the industry in India. It then follows up with a SWOT analysis of the Indian gaming Industry Reports on the report released by British Broadcasting Corp. in 2005 regarding the mobile gaming market segment in India. Increase in the number of mobile phone users in October 2004; Factors that influenced the growth in the mobile gaming sector; Number of game developers and mobile companies that provide games to their subscribers. The article provides an overview of the computer games industry worldwide, particularly in India. It explains the technology trends that might influence the advent of these games including powerful cellular telephones, cloud gaming and the growth of broadband networks. A historical background on the emergence of these electronic games is also presented. The article discusses the success of the online games introduced by Zapak Digital Entertainment in India. Zapak is influential to the success of the gaming industry through the launching of massive multiplayer online games (MMOGs), hardcore games and large format gaming cafÃÆ' ©es. The companys strategies in creating value chain for its customers and distribution network are mentioned. The article presents the views of the author on various issues related to the electronic games industry in India. It focuses on the casual gaming business. The author addresses the problems on piracy and financing animation and gaming projects in the country. Future opportunities for the casual gaming space are also cited. The article discusses conflicting studies concerning the target audience for casual games. A study by Information Solutions Group found that casual gamers are predominately female. In-game advertisement firm Eyeblaster backed this data up, claiming that the majority of casual gamers are females that are more than thirty years old. However, a study by Ipsos Insight showed that more than half of computer and video gamers are male, data that is backed up by a Universal McCann study about console gamers. The article reports on the growing competition among firms in the video games industry in New York City. According to IDC Research, revenues from casual video games are expected to increase by 68 percent to $750 million in 2007 and are forecasted to reach $2 million by 2009. Wade Tinney, co-founder of Large Animal Games, said that it is important for firms in the industry to be well-funded so that they can move quickly and make products that compete with those with other companies. The article talks about the demographics of casual gamers worldwide according to the various studies that have been conducted. It also talks about the distribution of these games and what the game developers are doing to fight off competition in the casual gaming segment. It takes the zapak example to show that casual games are here to stay. It further tells about the future plans of zapak and compares the groeth of casual gaming in India with increase in internet penetration.It re-iterates that industry observers believe that online games had great potential for growth in the Indian gaming market, as it overcame the problem of piracy. Sify eyes kids for gaming biz (2007, Infotech.indiatimes.com) Web 2.0: Online Communities, Personalization and the Web OS. (Singh, 2006) Casual Games White Paper -IGDA ,2003 The 2009-2014 Outlook for PC Casual Games in India Icon Group International, Inc. 2008 Insights on Casual Games, Nielson, 2009 Casual gaming study conducted by NPD Group China Gaming 2008à ¢Ã¢â€š ¬Ã¢â‚¬Å"2012 Forecast and Analysis Casual Gaming Market Update James Kuai and Peter Shackelfor 3Q 2007 2004 China Casual Game Research Report (2005) It shows the interest of the industry in the casual gaming industry and an attempt to focus on the needs of the consumers, finally. I talks about Sify and its plan to acquire casual games and make them available all across Sifys cyber cafes. The article reports developments on Web 2.0 in India. Social networks and casual gaming continue to prevail in the major themes of Web 2.0. Online communities emphasize the notion of more sharing and connectivity on the Internet, as well as a strong focus on personalization. Another interesting phenomenon in the Web 2.0 world is the emerging space of online casual gaming. This article is on the International Casual Games industry. Numerous players continue to enter the market, business models are constantly changing, and new customers are found every day. This paper helps define the industry, and give everyone a base level of understanding of all aspects of this space. It is not intended to go into minute detail on any one subject, but provides broad understanding to the major factors involved in the casual game industry. This econometric study covers the latent demand outlook for PC casual games across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,000 cities in India. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. Nor does the report cover actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in India) This study looks at data from more than 800 casual games for PC computers, which are defined as inexpensive to produce, straightforward in concept, easy to learn and simple to play. They say that casual gamers return more often to games and therefore play more often than hardcore gamers. The study, which surveyed nearly 3,000 U.S. gamers, identified 14 specific types of gamer within 39 different game genres. Casual gamers were divided into 10 classifications. The study also offered data that would seem to dispel the myth that casual gamers dont invest as much time playing games as core gamers do. This IDC study examines the dynamics of the China gaming market and focuses on online gaming. It looks at market drivers, dynamics, and strategies; the competitive landscape; and includes profiles of the top 10 vendors as well as a 2008à ¢Ã¢â€š ¬Ã¢â‚¬Å"2012 forecast. The concentration of the China online gaming market improved significantly in 2007. The revenue sum of the top 10 vendors occupied 91.8% of the total market. Casual Gaming Market Update provides in-depth analysis of the current dynamics and future directions of the rapidly growing casual gaming industry in the USA, including quantitative forecasts, competitive analysis, consumer perspectives, and profiles of leading companies in the casual gaming value chain. According to iResearch, market size of China online casual game industry was RMB 25 million in 2003 and it reaches to RMB 410 million in 2004 with growth rate of 356%. The fast growth of online casual game industry is mainly attributable to the market success of QQ game platform and Shanda BnB. iResearch forecasts that market size of China online casual game industry will keep fast growth in the following years: its is estimated that market size of China online casual game will reach RMB 1.78 billion in 2007. The literature review failed to reveal any concrete consumer research done in the field of Casual gaming in India. Apart from references in articles in business and technology magazines, only two proper journal articles were found on the subject. No survey, scholarly article, book, dissertation etc on this topic covering the consumer angle and pertaining to India was found. Being a new research area, this is not surprising, but only logical. Hence we find a huge research gap here, particularly in the Indian context. RESEARCH OBJECTIVES FRAMEWORK We see that there is a wide research gap in this area. At best surveys, statistics and reports are available on the subject. While the consumers have been studied in the west and Asian markets like China, an Indian study to understand the consumer was not found on an extensive search. Therefore, in the proposed research we plan to- Understand the Indian college-going casual internet gamer No research was found on the above mentioned research field, inspite of extensive search. An exploratory research in this field is hence in order. The phenomena of Internet gaming and hence out study will be largely restricted to SEC A and SEC B in India ( JuxtConsult study,2009 ). This is due to the current limitations of internet penetration. Though a comprehensive study needs to be done on all existing and potential casual gamers, the proposed dissertation will be limited to college going gamers only. This will be so keeping in mind the time constraints of the dissertation. The research objectives: Find out reasons why college-goers play casual internet games What are usage patterns of casual internet-gaming in India Explore the casual gaming phenomena First we need to know the platforms where casual internet games are being played by college-goers. After that we will find the reasons why these gamers are hooked on to casual internet gaming. We will then find the relations between the usage pattern and the reasons of usage and explore this area of casual gaming from the consumer perspective. This will give us various hypothesis which then can be verified. Hence it will help develop a consumer-centric approach which is currently missing in the industry. A deep understanding of the casual internet gamers in India is necessary for this approach. The researchs objective is to develop this new approach for the industry and academia alike within the constraints of a research (college-going students only). PROPOSED RESEARCH DESIGN AND METHODOLOGY To find out the whys and hows of the Indian Casual gaming industry, a qualitative research will be in place. Here we are trying to understand the usage and behavior of the college going audience with respect to casual gaming, which requires a qualitative approach. Secondary research- Being an area which appears to be hardly studied, the starting point would be studies done on gaming in India, for example à ¢Ã¢â€š ¬Ã¢â‚¬Å" IAMAI-IMRB report NASSCOM Animation Gaming Report IGDA reports These reports give an insight on the demographics of the Indian gamer and are a good place to start. A secondary research on the subject of Casual online gaming will tell us where to find the gamers and challenges of the Industry. It will basically give an industry point of view. With the help of these reports and an extensive online research, we will be able to find out the platforms where the gamers are playing casual games, for example- Dedicated Casual gaming websites Social media networks Mobiles Film/brand promotion websites A comprehensive list of all the casual gaming platforms on the internet will be made. Once we know where to find the college going casual gamer, we can move on to the next stage, which is to probe him/her. Apart from this, casual gaming phenomena in other countries will be studied where research has already been done on the subject. Quantitative studies on Indian gaming industry will be studied to form a strong base for the qualitative research to be undertaken. Primary research- We will through the secondary research know where to find the Indian casual gamer. We will then do a primary research to find the reasons why people play casual games. In- depth Interviews- To find out the reasons why people play casual internet games 15 in-depth interviews will be conducted keeping in mind that all possible platforms are covered. The hows and whys of the college going gamers will be found out. Questionnaire- To understand the usage patterns of the casual internet gamers, a qualitative questionnaire will be in order. It will give us the various attitudes of the gamers along with consumption patterns of the college-going gamers. We will be able to find out which games they are playing, when they are playing and how they are playing. A questionnaire will have a sample size of around 40 people from the college-going gamers. The results of the in-depth interview and questionnaire along with the secondary research will then be used to develop the psychographic profiling of the casual internet gamer. This will be done using the TGI software tool. The universe will be derived by the intensive secondary research. Sample size is proposed to be 15 in-depth interviews and 40 gamers (20 men and 20 women) for the questionnaire, keeping in mind our target, the college going gamers. Mere numbers are irrelevant here as our focus is on developing a deep understanding on the subject. As this is a qualitative study, a probability sampling method is ineffective and expensive; hence we will do non-probability sampling with convenience, quota and snow-ball sampling techniques. A content analysis technique will be undertaken. The analysis will be with a systematic description of behavior asking who, what, where, where and how questions within formulated systematic rules to limit the effects of analyst bias. Being an exploratory research, this will be a good basis to begin with. EXPECTED CONTRIBUTION The Indian gaming industry is estimated to grow at a CAGR of 49% to reach USD 830 million by 2012 which was USD 167 million in 2008. Casual internet gaming is an area of the industry which is popular and growing. And it is also an area where on an extensive search no concrete research could be found. Hence this area of research appeals to both the industry and academia. No consumer centric approach in this field has yet been observed. This research will perhaps be the first of its kind where the psychographic profiling of the college going casual internet gamers will be done and basic STP constructs on the same will be developed. For the industry, this approach will help them develop and deliver better products and being an exploratory research, for the academia the research output will provide further scope for researching in the field. This research only focuses on College going gamers. There are a lot of other segments which can be studied. Also, casual gaming is just a subset of computer gaming, which in itself is a large field to research on, given the dearth of studies done in the Indian context, leaving scope for further researches, using this research as a basis. Casual Internet Gamers in India Casual Internet Gamers in India Casual Internet Gaming in India is the area of dissertation which will be researched. A phenomenon relatively new to the world, casual internet gaming is an area which is yet to be researched and fully understood. Computer gaming is an area close to my heart, as well as an exciting and challenging field to work on, where the markets are still evolving and promising great potential in the near future. Electronic gaming itself is a very wide subject which hasnt been properly researched, especially in India. Internet gaming is a subset to it, but again an area so vast that it cant be covered in one research. Going down further, I chose casual internet gaming because of the following reasons- Casual gaming is by far the most popular mode of gaming on internet in India. Internet speeds in India allows only casual gaming to grow currently. Social media is proving to be an ideal platform for their growth No research on this topic has been done so far. We are yet to understand why people and Indians in particular are attracted towards casual gaming. Till now, Indian Marketers have not taken a consumer-centric approach to make and deliver casual games. There is great scope in the field, as Indians discover casual gaming and get hooked on to it through various platforms According to a recent study by JuxtConsult , Of the 47 million Internet users, 39 million are based in urban areas, while only 8 million reside in the rural. Hence Internet penetration is largely limited in India and speeds are still slow. In such a scenario, the only games that can work well are casual games because they dont need high end computer/gaming systems, nor are the speed requirements a constraint. In fact, being the only mode of gaming which is viable, it has been the focus of the gaming industry as well. From dedicated websites like zapak to integration of casual games to social media networks like facebook, casual games are available across the internet. The surprising part is that no one has really tried to understand the reason for their popularity or the potential profitability of these games. The growth of Indias casual games market comes in line with the overall growth of the countrys games market and industry. According to founder of CasualGaming.biz, Gaurav Mirchandani the industry has changed substantially over the past few due to the growth of internet users in India whom now have broadband access in their homes, at work, and in restaurants and hotels. This change has sparked a new emergence of casual gaming in India as a leisure and as lead to new small companies setting up offices for game development outsourcing mostly for flash and PC downloadable games. The Industry focus has been on delivering casual games across platforms to the maximum possible user base. However, no thought has been given to the consumer and their needs. The Industry lacks a consumer-centric focus in game development and delivery. A deeper understanding of why these games are being played, and by whom they are being played is necessary to improve the standards and profitability of casual gaming as a business. As the world moves towards the virtual avenues provided by the technological revolution, internet gaming assumes significance as the next major frontier of the world. Brands are already investing in this area and can really cash on into this profitable business. Internet now provides people the choice of playing with other individuals over the cyber space. The constant advances in technology open up new possibilities regularly, taking computer gaming to new heights each time. Hence, the objective of the research will be to understand the psyche of the Indian casual gamer. This will help the Indian gaming industry understand the consumers better and hence deliver better products to them. Not only that, it will also help them improve the profitability of the business, by understanding what is relevant to the gamers, and what is not. This will be an exploratory study into the realm of casual gaming in India. Given the time constraints of a dissertation, I will be able to focus on limited aspects of casual gaming. Hence I am choosing only those aspects of the area, like why do gamers behave as they do and where and when they play games, which are important both for the Industry and the academia. Again due to the time constraints and vastness of the topic, everything cannot be covered in one research. Hence a study on the college-going gamers will be conducted. LITERATURE REVIEW Very little literature is available on consumers of Casual Gaming in India. I studied the gaming industry in general to find references to casual and internet gaming, especially in the Indian context. Gaming: India is All Set! -Rao, K. Rajesh (rajesh, 2008) Prospects for Animation Gaming Industry in India. -Kuruvila, A. O. (A.O, 2008) (Computer gaming on the go in India, 2004) India: The Final Frontier for Games? (Silicon india, 2008) Zapak Taking Casual Games seriously! (Vimali, 2008) Casual Gaming A Big Draw for VCs. (Khanna, 2008) Games people play (Marketing Management, 2007) Casual video gaming is now serious business (2007) Casual Computer Games Go Upscale (2007) Nothing casual about it Rajiv Fernando 2009 The article presents the authors views concerning the development of the gaming industry in India. He relates that the new generation is characterized by the evolution of interactive digital content and distributed model of games services. The author perceives good opportunities for game developers and providers associated with the increase of Internet penetration and digital content. The article starts off with a preface of the Global and Indian gaming and animation industry and goes on to dwell upon the statistics of the industry in India. It then follows up with a SWOT analysis of the Indian gaming Industry Reports on the report released by British Broadcasting Corp. in 2005 regarding the mobile gaming market segment in India. Increase in the number of mobile phone users in October 2004; Factors that influenced the growth in the mobile gaming sector; Number of game developers and mobile companies that provide games to their subscribers. The article provides an overview of the computer games industry worldwide, particularly in India. It explains the technology trends that might influence the advent of these games including powerful cellular telephones, cloud gaming and the growth of broadband networks. A historical background on the emergence of these electronic games is also presented. The article discusses the success of the online games introduced by Zapak Digital Entertainment in India. Zapak is influential to the success of the gaming industry through the launching of massive multiplayer online games (MMOGs), hardcore games and large format gaming cafÃÆ' ©es. The companys strategies in creating value chain for its customers and distribution network are mentioned. The article presents the views of the author on various issues related to the electronic games industry in India. It focuses on the casual gaming business. The author addresses the problems on piracy and financing animation and gaming projects in the country. Future opportunities for the casual gaming space are also cited. The article discusses conflicting studies concerning the target audience for casual games. A study by Information Solutions Group found that casual gamers are predominately female. In-game advertisement firm Eyeblaster backed this data up, claiming that the majority of casual gamers are females that are more than thirty years old. However, a study by Ipsos Insight showed that more than half of computer and video gamers are male, data that is backed up by a Universal McCann study about console gamers. The article reports on the growing competition among firms in the video games industry in New York City. According to IDC Research, revenues from casual video games are expected to increase by 68 percent to $750 million in 2007 and are forecasted to reach $2 million by 2009. Wade Tinney, co-founder of Large Animal Games, said that it is important for firms in the industry to be well-funded so that they can move quickly and make products that compete with those with other companies. The article talks about the demographics of casual gamers worldwide according to the various studies that have been conducted. It also talks about the distribution of these games and what the game developers are doing to fight off competition in the casual gaming segment. It takes the zapak example to show that casual games are here to stay. It further tells about the future plans of zapak and compares the groeth of casual gaming in India with increase in internet penetration.It re-iterates that industry observers believe that online games had great potential for growth in the Indian gaming market, as it overcame the problem of piracy. Sify eyes kids for gaming biz (2007, Infotech.indiatimes.com) Web 2.0: Online Communities, Personalization and the Web OS. (Singh, 2006) Casual Games White Paper -IGDA ,2003 The 2009-2014 Outlook for PC Casual Games in India Icon Group International, Inc. 2008 Insights on Casual Games, Nielson, 2009 Casual gaming study conducted by NPD Group China Gaming 2008à ¢Ã¢â€š ¬Ã¢â‚¬Å"2012 Forecast and Analysis Casual Gaming Market Update James Kuai and Peter Shackelfor 3Q 2007 2004 China Casual Game Research Report (2005) It shows the interest of the industry in the casual gaming industry and an attempt to focus on the needs of the consumers, finally. I talks about Sify and its plan to acquire casual games and make them available all across Sifys cyber cafes. The article reports developments on Web 2.0 in India. Social networks and casual gaming continue to prevail in the major themes of Web 2.0. Online communities emphasize the notion of more sharing and connectivity on the Internet, as well as a strong focus on personalization. Another interesting phenomenon in the Web 2.0 world is the emerging space of online casual gaming. This article is on the International Casual Games industry. Numerous players continue to enter the market, business models are constantly changing, and new customers are found every day. This paper helps define the industry, and give everyone a base level of understanding of all aspects of this space. It is not intended to go into minute detail on any one subject, but provides broad understanding to the major factors involved in the casual game industry. This econometric study covers the latent demand outlook for PC casual games across the states, union territories and cities of India. Latent demand (in millions of U.S. dollars), or potential industry earnings (P.I.E.) estimates are given across over 5,000 cities in India. This report does not discuss the specific players in the market serving the latent demand, nor specific details at the product level. Nor does the report cover actual sales data (which are simply unavailable, in a comparable or consistent manner in virtually all of the cities in India) This study looks at data from more than 800 casual games for PC computers, which are defined as inexpensive to produce, straightforward in concept, easy to learn and simple to play. They say that casual gamers return more often to games and therefore play more often than hardcore gamers. The study, which surveyed nearly 3,000 U.S. gamers, identified 14 specific types of gamer within 39 different game genres. Casual gamers were divided into 10 classifications. The study also offered data that would seem to dispel the myth that casual gamers dont invest as much time playing games as core gamers do. This IDC study examines the dynamics of the China gaming market and focuses on online gaming. It looks at market drivers, dynamics, and strategies; the competitive landscape; and includes profiles of the top 10 vendors as well as a 2008à ¢Ã¢â€š ¬Ã¢â‚¬Å"2012 forecast. The concentration of the China online gaming market improved significantly in 2007. The revenue sum of the top 10 vendors occupied 91.8% of the total market. Casual Gaming Market Update provides in-depth analysis of the current dynamics and future directions of the rapidly growing casual gaming industry in the USA, including quantitative forecasts, competitive analysis, consumer perspectives, and profiles of leading companies in the casual gaming value chain. According to iResearch, market size of China online casual game industry was RMB 25 million in 2003 and it reaches to RMB 410 million in 2004 with growth rate of 356%. The fast growth of online casual game industry is mainly attributable to the market success of QQ game platform and Shanda BnB. iResearch forecasts that market size of China online casual game industry will keep fast growth in the following years: its is estimated that market size of China online casual game will reach RMB 1.78 billion in 2007. The literature review failed to reveal any concrete consumer research done in the field of Casual gaming in India. Apart from references in articles in business and technology magazines, only two proper journal articles were found on the subject. No survey, scholarly article, book, dissertation etc on this topic covering the consumer angle and pertaining to India was found. Being a new research area, this is not surprising, but only logical. Hence we find a huge research gap here, particularly in the Indian context. RESEARCH OBJECTIVES FRAMEWORK We see that there is a wide research gap in this area. At best surveys, statistics and reports are available on the subject. While the consumers have been studied in the west and Asian markets like China, an Indian study to understand the consumer was not found on an extensive search. Therefore, in the proposed research we plan to- Understand the Indian college-going casual internet gamer No research was found on the above mentioned research field, inspite of extensive search. An exploratory research in this field is hence in order. The phenomena of Internet gaming and hence out study will be largely restricted to SEC A and SEC B in India ( JuxtConsult study,2009 ). This is due to the current limitations of internet penetration. Though a comprehensive study needs to be done on all existing and potential casual gamers, the proposed dissertation will be limited to college going gamers only. This will be so keeping in mind the time constraints of the dissertation. The research objectives: Find out reasons why college-goers play casual internet games What are usage patterns of casual internet-gaming in India Explore the casual gaming phenomena First we need to know the platforms where casual internet games are being played by college-goers. After that we will find the reasons why these gamers are hooked on to casual internet gaming. We will then find the relations between the usage pattern and the reasons of usage and explore this area of casual gaming from the consumer perspective. This will give us various hypothesis which then can be verified. Hence it will help develop a consumer-centric approach which is currently missing in the industry. A deep understanding of the casual internet gamers in India is necessary for this approach. The researchs objective is to develop this new approach for the industry and academia alike within the constraints of a research (college-going students only). PROPOSED RESEARCH DESIGN AND METHODOLOGY To find out the whys and hows of the Indian Casual gaming industry, a qualitative research will be in place. Here we are trying to understand the usage and behavior of the college going audience with respect to casual gaming, which requires a qualitative approach. Secondary research- Being an area which appears to be hardly studied, the starting point would be studies done on gaming in India, for example à ¢Ã¢â€š ¬Ã¢â‚¬Å" IAMAI-IMRB report NASSCOM Animation Gaming Report IGDA reports These reports give an insight on the demographics of the Indian gamer and are a good place to start. A secondary research on the subject of Casual online gaming will tell us where to find the gamers and challenges of the Industry. It will basically give an industry point of view. With the help of these reports and an extensive online research, we will be able to find out the platforms where the gamers are playing casual games, for example- Dedicated Casual gaming websites Social media networks Mobiles Film/brand promotion websites A comprehensive list of all the casual gaming platforms on the internet will be made. Once we know where to find the college going casual gamer, we can move on to the next stage, which is to probe him/her. Apart from this, casual gaming phenomena in other countries will be studied where research has already been done on the subject. Quantitative studies on Indian gaming industry will be studied to form a strong base for the qualitative research to be undertaken. Primary research- We will through the secondary research know where to find the Indian casual gamer. We will then do a primary research to find the reasons why people play casual games. In- depth Interviews- To find out the reasons why people play casual internet games 15 in-depth interviews will be conducted keeping in mind that all possible platforms are covered. The hows and whys of the college going gamers will be found out. Questionnaire- To understand the usage patterns of the casual internet gamers, a qualitative questionnaire will be in order. It will give us the various attitudes of the gamers along with consumption patterns of the college-going gamers. We will be able to find out which games they are playing, when they are playing and how they are playing. A questionnaire will have a sample size of around 40 people from the college-going gamers. The results of the in-depth interview and questionnaire along with the secondary research will then be used to develop the psychographic profiling of the casual internet gamer. This will be done using the TGI software tool. The universe will be derived by the intensive secondary research. Sample size is proposed to be 15 in-depth interviews and 40 gamers (20 men and 20 women) for the questionnaire, keeping in mind our target, the college going gamers. Mere numbers are irrelevant here as our focus is on developing a deep understanding on the subject. As this is a qualitative study, a probability sampling method is ineffective and expensive; hence we will do non-probability sampling with convenience, quota and snow-ball sampling techniques. A content analysis technique will be undertaken. The analysis will be with a systematic description of behavior asking who, what, where, where and how questions within formulated systematic rules to limit the effects of analyst bias. Being an exploratory research, this will be a good basis to begin with. EXPECTED CONTRIBUTION The Indian gaming industry is estimated to grow at a CAGR of 49% to reach USD 830 million by 2012 which was USD 167 million in 2008. Casual internet gaming is an area of the industry which is popular and growing. And it is also an area where on an extensive search no concrete research could be found. Hence this area of research appeals to both the industry and academia. No consumer centric approach in this field has yet been observed. This research will perhaps be the first of its kind where the psychographic profiling of the college going casual internet gamers will be done and basic STP constructs on the same will be developed. For the industry, this approach will help them develop and deliver better products and being an exploratory research, for the academia the research output will provide further scope for researching in the field. This research only focuses on College going gamers. There are a lot of other segments which can be studied. Also, casual gaming is just a subset of computer gaming, which in itself is a large field to research on, given the dearth of studies done in the Indian context, leaving scope for further researches, using this research as a basis.